ABOUT ME

Throughout my 20+ years in the animation and VFX industry I have worked on everything from commercials, music videos and IMAX productions to feature films and computer games.

Starting at Krogh Mortensen Animation back in 2000 as a CG generalist and animator, and then later as both supervisor and director on several productions. In 2007 I joined Ghost VFX as a Visual Effects supervisor and later again as director of animation and digital content on various projects. I have experience with character creation pipelines using different visual styles and techniques, with digital world building and set extensions, as well as simulated effects work.  But my main passion has always been on character and story driven content.

I have studied storytelling and writing at the Danish Short- and Documentary Film School and contributed as a story world writer at The Cross Media Academy at The National Film School of Denmark. I have developed and written content and dialogue for several projects including infomercials and interactive productions.

In 2019 after having wrapped up work on The Mandalorian and Rise of Skywalker I decided to leave VFX behind for a while to venture into the world of game creation at IO Interactive as an animation director for both in-game and cinematic content.

MY EXPERTICE

Directing/Supervising

Directing and supervising combines all the disciplines that I love and that fascinates me, and it gives me the opportunity to work on all the aspects of a production.
I have directed game trailers, infomercials, commercials, TV series pilots and episodes and even an interactive theatre play.
Clients include Lego, The Coca Cola company, Olympus, Maersk, One.com, Science North and the Danish science center Experimentariet.

Storytelling

Writing has always been a big passion of mine. Professionally I have written content and dialogue for TV idents, infomercials, TV series pilots and tablet games. I have written for clients like Maersk, Nickelodeon, One.com and Leo Pharma.
I have studied writing at the Short and Documentary Film School, and I have participated as a story world writer at the European Cross Media Academy at the National Film School of Denmark.

Film and TV

As a CG artist and supervisor I have worked on everything from commercials, music videos and TV series to feature films and computer games. I have experience with both live action integration and full CG productions. I am used to budgeting and planning both big and small scale productions as well as leading teams of artists and outsourcing partners both technically and creatively from pre-production to final delivery.

Interactive Media

For the last couple of years I have focused more on the development of realtime rendered projects and interactive content.
Using realtime engines like Unreal and Unity I have worked on games for PC and handheld devices. I have also been involved in interactive productions using technologies like Oculus Rift and Kinect to produce virtual stage experiences and  a physically based interactive theatre play.