Throughout my 20+ years in the animation and VFX industry I have worked on everything from commercials, music videos and IMAX productions to feature films and computer games.
Starting at Krogh Mortensen Animation back in 2000 as a CG generalist and animator, and then later as both supervisor and director on several productions. In 2007 I joined Ghost VFX as a Visual Effects supervisor and later again as director of animation and digital content on various projects. I have experience with character creation pipelines using different visual styles and techniques, with digital world building and set extensions, as well as simulated effects work. But my main passion has always been on character and story driven content.
I have studied storytelling and writing at the Danish Short- and Documentary Film School and contributed as a story world writer at The Cross Media Academy at The National Film School of Denmark. I have developed and written content and dialogue for several projects including infomercials and interactive productions.
In 2019 after having wrapped up work on The Mandalorian and Rise of Skywalker I decided to leave VFX behind for a while to venture into the world of game creation at IO Interactive as an animation director for both in-game and cinematic content.